Dynamic Training Builder Nodes Manual
Learn about the functions of nodes in the dynamic training builder and how to use them.
Introduction
The Dynamic Training Builder represents the next-generation interaction definition system within ...
Sources
Events
Controller \ Grip
Grip Pressed The Grip Pressed node enables the user to detect when the VR controller's grip...
SceneNode \ Triggered
Node Triggered Location The Node Triggered Location is used to capture the specific locatio...
Voice Command \
Voice Command Recognized The Voice Command Recognized event is used to activate a respon...
Responses
AI Agent
AI Agent Start Listen The AI Agent Start Listen node is used to make the AI start listening...
Data Types \ Number \ Operations
Add The Add response enables user to add two values by either typing in a numerical value i...
Data Types \ Number \ Variable
Set Has two options: By Value: The Set number variable response enables user ...
Data Types \ Number \ Compare
Equal (Number) The Equal (Number) response enables the user to compare two value...
Data Types \ Number \ Conversion
Number To String The Number to String node enables the user to convert a numerical value to...
User \ Controller
Attach To Hand The Attach to Hand node enables the user to attach objects to specific part...
User \ Gadget
Equip To User The Equip to User Node enables the user to equip gadgets, adjacent objects, o...
User \ Attributes \ String
Set User Attribute (String) The Grip Pressed node enables the user to detect when the VR co...
User \ Transform
Get User Rotation The Get User Rotation response enables the user to get the values of the Us...
User \ Transform
Get User Rotation The Get User Rotation response enables the user to get the values of the Us...
User \ Point To Object
Point To Object The Point To Node enables the user to be guided to the location of a specif...
User
Get User ID The Get User ID node is used to retrieve the unique identifier of the user in...
Execution \ Branch
Branch on Expression The Branch on Expression response enables the user to evaluate an expres...
Execution
Loop The Loop node enables the user to repeatedly execute a connected response for a spec...
Media
Capture Picture The Capture Picture node is used to capture an image from a came...
SceneNode \ Nodes Management
Cast SceneNode The Cast SceneNode enables the user to change the type of a SceneNode by s...
SceneNode \ Transform \ Location
Get Node Location The Get Node Location response enables the user to obtain the X, Y, and Z c...
Cloud
Get Cloud Attribute The Get Cloud Attribute node enables the user to retr...
Scene
Load Scene The Load Scene node is used to teleport between different scenes within your VR ...