Advanced Search
Search Results
205 total results found
Requesting Trial
Welcome to our comprehensive guide designed to help you navigate the process of requesting trials, purchasing, and running our VR medical experiences. Whether you're exploring our cutting-edge simulations for the first time or looking to integrate them into yo...
User \ Gadget
Equip To User The Equip to User Node enables the user to equip gadgets, adjacent objects, or HUD elements to the user within the VR environment. This node enhances interactivity by enabling users to interact directly with various items and interface elem...
User
Get User ID The Get User ID node is used to retrieve the unique identifier of the user interacting within the VR environment. This ID can be utilized for various purposes, such as tracking user actions or customizing experiences based on the user. ...
AI Agent
AI Agent Start Listen The AI Agent Start Listen node is used to make the AI start listening to the user. When activated, this node enables the AI to process and listen to spoken input from the user, allowing for interactive conversations and commands wit...
Cloud
Get Cloud Attribute The Get Cloud Attribute node enables the user to retrieve saved progress for a specific VR Experience by assigning the attribute in the Attribute Name field. The progress can be saved for either the scene, the user, ...
Voice Command \
Voice Command Recognized The Voice Command Recognized event is used to activate a response when the user says a specific command. This event listens for predefined voice commands and triggers the associated actions or responses within the VR environme...
User \ Point To Object
Point To Object The Point To Node enables the user to be guided to the location of a specific place or object within the scene. When this node is activated, an arrow is displayed, pointing to the location of the assigned SceneNode within the VR environme...
Sources
SceneNode Query The SceneNode Query enables the system to identify an object based on its attributes within the VR environment. This node enhances interactivity by allowing responses to be customized for individual objects, triggering specific actions ...
Execution
Loop The Loop node enables the user to repeatedly execute a connected response for a specified number of times as defined in the Number of Loops field. Each time the event connected to the loop is triggered, the response is executed repeatedly, and the...
User \ Attributes \ String
Set User Attribute (String) The Grip Pressed node enables the user to detect when the VR controller's grip is pressed. By connecting a response to this node, the specified action is executed each time the grip is pressed, allowing for interactive control...
Purchasing Medical VR Experiences
Medical VR Experiences on the SimLab Store are available for both personal and institutional use. The listed prices on the store apply to personal use, allowing one user per purchase to access the VR experience. However, institutions and businesses intereste...
Controller \ Grip
Grip Pressed The Grip Pressed node enables the user to detect when the VR controller's grip is pressed. By connecting a response to this node, the specified action is executed each time the grip is pressed, allowing for interactive controls within the VR...
SceneNode \ Nodes Management
Cast SceneNode The Cast SceneNode enables the user to change the type of a SceneNode by selecting a typeinfo from the list, such as sound, 3D object, video, gadget, or camera. This node identifies the assigned SceneNode as the chosen type, allowing it ...
User \ Controller
Attach To Hand The Attach to Hand node enables the user to attach objects to specific parts of the hand in a VR environment by selecting the desired hand part. This node allows for precise placement of objects, such as tools or items, enhancing interact...
Watch Boolean Expression
Watch Boolean Expression The Watch Boolean Expression node enables the user to check the value of specific variable(s) with OnTrue/OnFalse ports to execute responses or Output Boolean port that is compatible with event nodes. Examples In this e...
User \ Transform
Get User Rotation The Get User Rotation response enables the user to get the values of the User's head rotation, and allows them to store the values of the Pitch, Yow and Roll and the results can be acquired through their output ports. Example ...
SceneNode \ Transform \ Location
Get Node Location The Get Node Location response enables the user to obtain the X, Y, and Z coordinates of an object's location each time the event connected to it is triggered. Once the response is executed, the coordinates can be acquired through the X, ...
Execution \ Branch
Branch on Expression The Branch on Expression response enables the user to evaluate an expression with the possible outputs of True or False each time the event connected to it is triggered. Once the response is executed, the result of the evaluation can b...
Interactions and Navigation
Becoming familiar with SimLab VR Viewer controls If you're unfamiliar with the navigation and interaction controls in Desktop Mode or VR Mode, simply click on the SimLab Models tab and select the "1st Desktop Tutorial" or "1st VR Tutorial" experi...
Running xAPI/ SCORM Lessons on Quest/ Pico/ IOS/ Android
You can run lessons on Quest and Pico devices using the VR viewer as follows: Copying lesson link from the browser: Using the web browser of the device, reach the lesson page on it's website (e.g: Moodle), then press on the "copy" button indicated in the fol...