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Training Builder Menu

SimLab Composer Help VR Workbench

Training Builder is a visual tool that allows VR Experience designers to control the logic in the VR Experience without the need to write any code.Training Builder allows the user to link an Event with Response(s)An Event is fired when something happens in the...

Animation Timeline

SimLab Composer Help Main Window

SimLab Composer/Studio is able to Import Rigid and flexible (Joints-based rigged) bodies animations as well as create animation for objects in the animation timeline through several tools. To access the Animation timeline, open the Animation Tab in the librar...

Interactions Menu

SimLab Composer Help VR Workbench

Allows users to define interactions in VR scenes.            Grabbing Group Make Grabbable Makes selected object(s) grabbable in the scene. A grabbable object is an object that can be grabbed by a controller in a VR Experience or using the desktop hand and...

VR Effects / Media Menu

SimLab VR Studio Help Main Toolbar

This menu allows the user to add visual effects and dynamic elements to the VR Experience . It is organized in the following groups: Particle Landscape Media UI Panels   Particles Group   Includes the below visual effects supported in SimLab Comp...

Active Camera

SimLab Composer Help Main Window

Select Active Camera: Selects the current active camera in the scene, and shows its properties, to make it easy to adjust those properties.  Capture Camera Snapshot: Saves the current camera view, and generates a new image below this button. Clicking the sn...

Quick Access Toolbar

SimLab Composer Help Main Window

When 3D geometry is selected in the 3D area, the Quick Access Toolbar will appear, with a set of handy functions, Quick Access Toolbar will appear close to the selected geometry.  This options includes:Translate: To show draggers needed to move the objectSnap...

Common Toolbar

SimLab Composer Help Main Window

Common Toolbar is located in the lower part of the 3D area on top of the Library, it is always accessible to the user and it includes the following: Select Object The Default Pick mode in SimLab Composer/Studio returns the location and the normal direction...

Scene States Library

SimLab Composer Help Main Window

Scene States enable the user to capture different configurations for the selected 3D model(s) (Object Properties), or useful properties for the whole scene (Scene properties).To view what is selected in a scene state, make sure nothing is selected in the scene...

Sequence Library

SimLab Composer Help Main Window

The Sequence Library shows a list of all sequences in the scene. Sequence Preview To preview a sequence without converting it into animation, the user can highlight the animation icon part of the sequence, which will be converted into a play icon, clicking...

Material Library

SimLab Composer Help Main Window

Default Material Library can be downloaded by selecting the Material tab in the Library, and clicking Download Materials Library.  After installing the library the user can select the material group To assign a material to an object in the scene just dra...

Dynamic Builder

SimLab Composer Help VR Workbench

In template diagrams, a user was able to define logic for a group of objects based on name, or attribute criteria. Dynamic diagrams take this to the next level, they allow defining interaction between multiple templates, in a dynamic way. What this mean is tha...

Properties Panel

SimLab Composer Help Main Window

When selecting an object or entity in the scene the Properties Panel appears in the right side of the application showing its properties. Objects are shown in the Scene Browser, they are part of the model tree is the Scene Browser. An object can be selected b...

Scene Browser

SimLab Composer Help Main Window

Scene Browser lists all elements in the scene and shows  clear tree structure of the models, where the user can view parent/child relationships. When a parent in the Scene Browser is selected and hidden/deleted, the effect is automatically applied to all its ...

Scene States Menu

SimLab Composer Help Main Toolbar

Capture Enables the user to capture different configurations for the selected 3D model(s) (Object Properties), or useful properties for the whole scene (Scene properties). The user can check the properties to include in a scene state. SimLab Composer and S...

Material Menu

SimLab Composer Help Main Toolbar

Includes all the functions needed for material application, and materials management. Check this tutorial for more about material management. Scene Group Manage Scene Materials Scene Materials dialog includes the material functions shown in the image belo...

Geometry Menu

SimLab Composer Help Main Toolbar

Provides the user with geometry related tools, that can be used to modify imported 3D models.  Break Group Break Geometry The smallest representation of geometry in SimLab Composer is 3D Geom, which is a geometry that has one transform and one material ap...

Create Menu

SimLab Composer Help Main Toolbar

Enables the user to create different scene elements that can add value to 3D scenes. Lights Lights menu includes the supported light types in SimLab Composer/Studio, suitable for interior scenes. Users can add any of these light sources in addition to the ...

Move Menu

SimLab Composer Help Main Toolbar

Includes all Transform/Snap/Pivot Tools necessary for positioning any geometry in a 3D scene. Transform Transform functions are used for placing 3D models. Select None: will clear selection, shortcut (Esc button) Transform: Displays transform axes on the...

VR Viewer Menu

SimLab Composer Help VR Workbench

VR Viewer menu is where the user can export 3D scenes into *.vrpackage file format, and view it in either Desktop Or VR Mode.    Show in Viewer SimLab VR Viewer enables users to experience rich and interactive environments in three navigation modes Desk...

VR Catalog Menu

SimLab VR Studio Help Main Toolbar

Generate Catalog With this feature, users can insert ready models into the scene such as tables, chairs, doors, trees, and much more directly in VR Viewer without the need to go back to SimLab Composer and run the Viewer again. Also, new models can be added...