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Move Menu
Includes all Transform/Snap/Pivot Tools necessary for positioning any geometry in a 3D scene. Transform Transform functions are used for placing 3D models. Select None: will clear selection, shortcut (Esc button) Transform: Displays transform axes on the...
Common Toolbar
Common Toolbar is located in the lower part of the 3D area on top of the Library, it is always accessible to the user and it includes the following: Select Object The Default Pick mode in SimLab Composer/Studio returns the location and the normal direction...
Introduction
Evaluation allows measuring the performance of the user by using Quizzes Surveys User Defined Evaluation To have access to the evaluation tool you need to be part of an organization, creating organization and managing users in an organization is done t...
Help Menu
In this menu, the user has access to different sources of information about SimLab Composer. News Starting with News, where a dialog will be displayed including latest news regarding the application, and its updates. Check for Updates Check for Updates, ...
VR Catalog Menu
Generate Catalog With this feature, users can insert ready models into the scene such as tables, chairs, doors, trees, and much more directly in VR Viewer without the need to go back to SimLab Composer and run the Viewer again. Also, new models can be added...
Interactions Menu
Allows users to define interactions in VR scenes. Grabbing Group Make Grabbable Makes selected object(s) grabbable in the scene. A grabbable object is an object that can be grabbed by a controller in a VR Experience or using the desktop hand and...
VR Effects / Media Menu
This menu allows the user to add visual effects and dynamic elements to the VR Experience . It is organized in the following groups: Particle Landscape Media UI Panels Particles Group Includes the below visual effects supported in SimLab Comp...
Active Camera
Select Active Camera: Selects the current active camera in the scene, and shows its properties, to make it easy to adjust those properties. Capture Camera Snapshot: Saves the current camera view, and generates a new image below this button. Clicking the sn...
Quick Access Toolbar
When 3D geometry is selected in the 3D area, the Quick Access Toolbar will appear, with a set of handy functions, Quick Access Toolbar will appear close to the selected geometry. This options includes:Translate: To show draggers needed to move the objectSnap...
Scene States Library
Scene States enable the user to capture different configurations for the selected 3D model(s) (Object Properties), or useful properties for the whole scene (Scene properties).To view what is selected in a scene state, make sure nothing is selected in the scene...
Create Menu
Enables the user to create different scene elements that can add value to 3D scenes. Lights Lights menu includes the supported light types in SimLab Composer/Studio, suitable for interior scenes. Users can add any of these light sources in addition to the ...
Sequence Library
The Sequence Library shows a list of all sequences in the scene. Sequence Preview To preview a sequence without converting it into animation, the user can highlight the animation icon part of the sequence, which will be converted into a play icon, clicking...
Animation Timeline
SimLab Composer/Studio is able to Import Rigid and flexible (Joints-based rigged) bodies animations as well as create animation for objects in the animation timeline through several tools. To access the Animation timeline, open the Animation Tab in the librar...
Material Library
Default Material Library can be downloaded by selecting the Material tab in the Library, and clicking Download Materials Library. After installing the library the user can select the material group To assign a material to an object in the scene just dra...
Properties Panel
When selecting an object or entity in the scene the Properties Panel appears in the right side of the application showing its properties. Objects are shown in the Scene Browser, they are part of the model tree is the Scene Browser. An object can be selected b...
Scene Browser
Scene Browser lists all elements in the scene and shows clear tree structure of the models, where the user can view parent/child relationships. When a parent in the Scene Browser is selected and hidden/deleted, the effect is automatically applied to all its ...
Scene States Menu
Capture Enables the user to capture different configurations for the selected 3D model(s) (Object Properties), or useful properties for the whole scene (Scene properties). The user can check the properties to include in a scene state. SimLab Composer and S...
Material Menu
Includes all the functions needed for material application, and materials management. Check this tutorial for more about material management. Scene Group Manage Scene Materials Scene Materials dialog includes the material functions shown in the image belo...
Geometry Menu
Provides the user with geometry related tools, that can be used to modify imported 3D models. Break Group Break Geometry The smallest representation of geometry in SimLab Composer is 3D Geom, which is a geometry that has one transform and one material ap...
Getting started with VR Evaluation
To create a VR Experience that includes evaluation you need to be part of an organization, which you can be invited to by any admin of the organization (each organization can have one or more admins), or you can create an organization using SimLab Admin SimLa...