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8 total results found

SceneNode \ Nodes Management

Dynamic Training Builder Nodes Manual Responses

Cast SceneNode The Cast SceneNode enables the user to change the type of a SceneNode by selecting a typeinfo from the list, such as sound, 3D object, video, gadget, or camera. This node identifies the assigned SceneNode as the chosen type, allowing it ...

User \ Gadget

Dynamic Training Builder Nodes Manual Responses

Equip To User The Equip to User Node enables the user to equip gadgets, adjacent objects, or HUD elements to the user within the VR environment. This node enhances interactivity by enabling users to interact directly with various items and interface elem...

User \ Point To Object

Dynamic Training Builder Nodes Manual Responses

Point To Object The Point To Node enables the user to be guided to the location of a specific place or object within the scene. When this node is activated, an arrow is displayed, pointing to the location of the assigned SceneNode within the VR environme...

Voice Command \

Dynamic Training Builder Nodes Manual Events

Voice Command Recognized  The Voice Command Recognized event is used to activate a response when the user says a specific command. This event listens for predefined voice commands and triggers the associated actions or responses within the VR environme...

AI Agent

Dynamic Training Builder Nodes Manual Responses

AI Agent Start Listen The AI Agent Start Listen node is used to make the AI start listening to the user. When activated, this node enables the AI to process and listen to spoken input from the user, allowing for interactive conversations and commands wit...

User

Dynamic Training Builder Nodes Manual Responses

 Get User ID The Get User ID node is used to retrieve the unique identifier of the user interacting within the VR environment. This ID can be utilized for various purposes, such as tracking user actions or customizing experiences based on the user. ...

Media

Dynamic Training Builder Nodes Manual Responses

Capture Picture   The Capture Picture node is used to capture an image from a camera within the scene, and the captured image can then be displayed on a 3D object within the scene. This allows the user to take snapshots and show them in the VR e...

SceneNode \ Triggered

Dynamic Training Builder Nodes Manual Events

Node Triggered Location The Node Triggered Location is used to capture the specific location or position of a triggered event within the VR environment. It enables tracking where a particular interaction occurred, which can be useful for dynamic object p...