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SceneNode Query The SceneNode Query enables the system to identify an object based on its attributes within the VR environment. This node enhances interactivity by allowing responses to be customized for individual objects, triggering specific actions ba...
Co-Simulation
The Co-Simulation menu provides users with various options to facilitate simulation tasks. Below are the options available in this menu: Open/Close Server Use this option to open or close the local WebSocket server dedicated to passive and interact...
Dynamic Builder
In template diagrams, a user was able to define logic for a group of objects based on name, or attribute criteria. Dynamic diagrams take this to the next level, they allow defining interaction between multiple templates, in a dynamic way. What this mean is tha...
Training Builder Menu
Training Builder is a visual tool that allows VR Experience designers to control the logic in the VR Experience without the need to write any code.Training Builder allows the user to link an Event with Response(s)An Event is fired when something happens in the...
Training Builder Menu
Training Builder is a visual tool that allows VR Experience designers to control the logic in the VR Experience without the need to write any code.Training Builder allows the user to link an Event with Response(s)An Event is fired when something happens in the...
Dynamic Builder
In template diagrams, a user was able to define logic for a group of objects based on name, or attribute criteria. Dynamic diagrams take this to the next level, they allow defining interaction between multiple templates, in a dynamic way. What this mean is tha...
On Message Received
SimLab Composer 14 introduces WebSocket support, enabling seamless integration with external systems, allowing it to work with external hardware, co-simulation engines, and websites, unlocking numerous possibilities. Use the node On Message Received to trigge...
Variable
Variable Changed The Variable Changed event activates when the value of a specified variable is modified. This event helps users detect real-time changes and trigger actions accordingly, enabling dynamic and responsive interactions within the VR Experience. ...
AI Agent
AI Agent Start Talk The AI Agent Start Talk event activates when the AI agent begins speaking. This event allows users to manage and synchronize actions with the AI’s speech, ensuring that specific elements or behaviors respond dynamically as the AI sta...
Scene
Load Scene The Load Scene node is used to teleport between different scenes within your VR Experience. Enhancing the overall immersion and interactivity of the experience. Example In this example, the Load Scene Node is used to transition the use...
User \ Point To Object
Point To Object The Point To Node enables the user to be guided to the location of a specific place or object within the scene. When this node is activated, an arrow is displayed, pointing to the location of the assigned SceneNode within the VR environme...
Node Is Grabbed
Node Is Grabbed The Node Is Grabbed node enables the user to check if the assigned node is grabbed with OnTrue/OnFalse ports to execute responses or Output Boolean port that is compatible with event nodes. Examples In this example, a Node Is Gr...
SceneNode \ Triggered
Node Triggered Location The Node Triggered Location is used to capture the specific location or position of a triggered event within the VR environment. It enables tracking where a particular interaction occurred, which can be useful for dynamic object p...
Media
Capture Picture The Capture Picture node is used to capture an image from a camera within the scene, and the captured image can then be displayed on a 3D object within the scene. This allows the user to take snapshots and show them in the VR e...
Running xAPI/ SCORM Lessons on Quest/ Pico/ IOS/ Android
You can run lessons on Quest and Pico devices using the VR viewer as follows: Copying lesson link from the browser: Using the web browser of the device, reach the lesson page on it's website (e.g: Moodle), then press on the "copy" button indicated in the fol...
User Name & ID
Get User ID The Get User ID node is used to retrieve the unique identifier of the user interacting within the VR environment. This ID can be utilized for various purposes, such as tracking user actions or customizing experiences based on the user. ...
AI Agent
AI Agent Start Listen The AI Agent Start Listen node is used to make the AI start listening to the user. When activated, this node enables the AI to process and listen to spoken input from the user, allowing for interactive conversations and commands wit...
External Connection \ WebSocket
Open External Connection SimLab Composer 14 introduces WebSocket support, enabling seamless integration with external systems allowing it to work with external hardware, co-simulation engines, and websites, unlocking numerous possibilities. The WebSocket no...
Voice Command
Voice Command Recognized The Voice Command Recognized event is used to activate a response when the user says a specific command. This event listens for predefined voice commands and triggers the associated actions or responses within the VR environme...
VR Viewer Menu
VR Viewer menu is where the user can export 3D scenes into *.vrpackage file format, and view it in either Desktop Or VR Mode. Show in Viewer SimLab VR Viewer enables users to experience rich and interactive environments in three navigation modes Desk...