Creating your first VR Expereince, Step by Step
In this tutorial, we are going to walk you through the necessary steps to create your first interactive VR Experience in SimLab VR Studio. The interactive experience we will be creating is for an earth globe to rotate around itself once the user interacts with it in VR.
Before we begin, let us first import that 3d scene that we will be working with.
Click here to download the model.
Watch this Video tutorial to follow up with the steps necessary
to create an Interactive VR Experience.
In SimLab VR studio from the top panel, go to "File" then select "Open".
Browse to the directory where the file has been downloaded, then select it and click open.
1. Creating the animation
The first step we are going to take is to create the rotation animation of earth.
Left click the earth geometry to select it, then In the bottom panel, switch to the animation tab.
In the Animation tab you can create, manage and edit animation for objects in the scene.
With the Earth geometry still selected, click on the object animation drop down menu and select, Round Table.
In the Round Table dialogue, you can set the start frame and the end frame for the animation, as well as the degrees that the object would turn.
Leave the parameters at their default values with an angle of 360 to make a full turn, and click “Ok”.
You can press the Play button at the right side of the Animation tab to run the created animation.
2. Converting the animation to an Animation Sequence
The second step is to turn that animation to an asset called "Animation Sequence", which is a component that stores the animation keyframes of a single or multiple objects and we can later utilize in the VR experience.
In the Animation Sequence creation dialogue, type a name for the sequence, then click "OK" to finish the creation process.
If you were to switch to the sequences tab, you will find the newly created animation sequence named Rotating Globe.
3. Creating the Interaction Event in the Training Builder
The next step is to attach the created Animation Sequence to the Earth's geometry, so from the panel to the top, click on The Training Builder.
The training builder is a visual node based tool that allows us to create simple and intricate interactions of objects through an event-response system.
Drag and drop the "Node Triggered Event" to the training builder work area.